The online racing simulator
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jonaz lindberg
S2 licensed
Quote from Maukkade :He bought the license after posting this.

Alright, that was more than I knew
jonaz lindberg
S2 licensed
Quote from BIzO :And for the XRT in demo

What, he said it was X huh?
jonaz lindberg
S2 licensed
Quote from Math1js :Haha ty, I think this one will work alittle bit better :P

Alright, glad you liked it
jonaz lindberg
S2 licensed
Quote from samyip :Shouldn't the head lamp be illuminated if the lights are on? It doesn't look right at the moment.

I know and i don't know how to solve it, it is a lens infront of the lamp :/
jonaz lindberg
S2 licensed
Yeah do so LineR32 I would like to have that scene in .3ds format because then I can import it into Blender
jonaz lindberg
S2 licensed
10 min and I don't think it looks so crappy or am I wrong? :P
jonaz lindberg
S2 licensed
Quote from BastianB :can i see pic please

edit: here something fresh from me

Don't you belive me? : O I did just made a little tiny pic with a simple lamp and no AO so i could see how it looked

The big render took a little bit over 2 hours : O

nice btw
jonaz lindberg
S2 licensed
Quote from BastianB :what i see doens´t look so bad, but what is with the black stripes on the back side window?

I think it's fixed now when i've applyed textures

edit: it is
Last edited by jonaz lindberg, .
jonaz lindberg
S2 licensed
Here is what i've done today, not too great really but tell me what to improve and what you think about the whole idea

I know that all textures is gone :/
jonaz lindberg
S2 licensed
Quote from Stefani24 :One question opens there to me:
Why does a legally S2licensed player, who has acsess to the z servers, play on a ptch X DEMO server?

Maybe playing with his demo friend?
jonaz lindberg
S2 licensed
Quote from Crashgate3 :How come the thumbnails have a rendered background, but when I click on them the full size ones have a black background?

I think it's because the only thing that is on the pic is the car and the rest is transparent..,
jonaz lindberg
S2 licensed
Quote from SpyDa-LV :well, believe it or not, for scenes where there is like a wall and a road, i simply just add smooth surfaces, in blender that is done by pressing space in the left window then add>mesh>plane, stretch it out and add a texture you find at google ir whatever
http://imajr.com/350z-render-1164315
like in this one, but the road simply makes me wanna puke

Yeah, but it would have been a lot nicer if you have done it in 3d
jonaz lindberg
S2 licensed
Quote from Migz :

Edit: ohhh so taht skin is one the default skins in lfs?

No, scawen didn't want too many skins in LFS, because it would be a to big file :/
jonaz lindberg
S2 licensed
Quote from SpyDa-LV :http://imajr.com/dbr9-render-1164294
is it any good? i just dont know any other place to show that, so ill just show it here

I think it's... great!

only some problems with the texture but good job anyhow
jonaz lindberg
S2 licensed
Quote from Migz :Whoops i didnt see this one until after.
Looks nicee

That skin really confused me because i swear ive seen it before, first i thought it was one of lfs's default skins, but then i just realised the stripe you have on the middle of the car is the exact same stripe that i put on my cars in juiced 2.

Awesome looking skin though move the camera view though

Edit:


Mmmmmm sexyyyyy. Was that all done in blender?

Here you can download the LFSSE skins for all cars, I have converted them

http://www.lfsforum.net/showth ... 21910&highlight=lfsse
jonaz lindberg
S2 licensed
Quote from SpyDa-LV :your's, Migz, are nice
but i'm not saying that jonaz renders aren't nice, they're very good, i saw them at a different topic, and i thought, that they were made in 3ds max

Haha, thanks mate!
jonaz lindberg
S2 licensed
Quote from Migz :oh i hadnt seen that you had posted.
I meant him, but i think yours is pretty good, thing is the front bumper is kinda strange, it looks very cartoony because its all just black. Is there a lamp near the front to light that bit up more? Or is that because of the skin?

Here is a render with another skin, judge by yourself if it's cartoony
jonaz lindberg
S2 licensed
Quote from Migz :those are pretty sexy

btw i dont think saving it in another format would help the white patches thing. I save in .bmp originally and teh white patches are still there. But ill try rendering it in .png then.

And who's 2 renders are "really nice"?

Me or "SpyDa-LV"?
jonaz lindberg
S2 licensed
Here is an example of how much diffrence AO does.

The time is the biggest diffrence here i guess. 13 vs. 1 min :O

Alright, the one with is a little bit lighter and so but it's not that great diffrence, or what do you think?

edit: update, now it looks even better without
Last edited by jonaz lindberg, .
jonaz lindberg
S2 licensed
Quote from PLAYAPIMP :can you spot the edit XD

btw i didnt make this RM did im the 1 in the xrg though

The plate?
jonaz lindberg
S2 licensed
Thought it was time for my FZR to get some 3d lights
jonaz lindberg
S2 licensed
Quote from DemoRacersSuck :What are you talking about? since when not having a credit card means to be a thief? ALSO this is not a forum about demo users but 3D artwork, please refrain from going off-topic that much. Thank you.

Lol, nice name
jonaz lindberg
S2 licensed
Go get photobucket or upload as an attachement on the forum
jonaz lindberg
S2 licensed
Update on my FZR scene, comments are welcome
jonaz lindberg
S2 licensed
Quote from Bogey Jammer :MuHaha



This is my first attempt to get the most realistic as possible render for a LFS car. I think they are too much "low poly", and even with the great Indigo renderer, my renders looked not enough sweet. So I decided to remake the XRT, adding more polygons, created custom rims and enhanced light parts.
But what you see is actually 40% of that I wanted to make, there are obstacle to my work:
  1. It took several hours to make this, and required about three times more to achieve my goal, but it's absolutely too much for me and the other details which are lacking cost too much time for little visual result. So, there are no window wipers, no exhaust texture, the tire tread sucks, and the whole interior is set to black. I wanted to remake it but the patch Z was released and Scawen great work stopped me. Some other parts are unfinished or missing too.
  2. The car is fictional; this mean that some architecture details made my work difficult, like the windshield integration, rear lateral window (optical distorsion), the trunk opening is nonsense, tails lights are too big...
  3. Blender "Subsurf" smoothing technique is not very good for car modeling and requires tricks; there are some light mesh foldings on some parts, like the front of the hood. I admit that 3dsmax smooth algorithm is much better and easier to use.
This is the white one, actually the first of the three rendered:



I don't like it very much because there's too much white and it's not very impressive...

I think it's great
FGED GREDG RDFGDR GSFDG